I'm a NOVA-based designer & developer who fell in love with all things web when I was introduced to “the internet".
My dream growing up was to become a Disney Imagineer and design sites for the most magical place on earth, Disney World.
After graduating with my Masters of Science, IAKM, degree in User Experience Design, I landed an opportunity to make my dreams partially come true. In 2015, I started my first role solely as a UX/UI Designer at CACI International where I've been crafting amazing digital experiences ever since.
Beyond my passion for design and code, you can find me spending time with my family (husband + 3 kids), taking my fitness to a new level, appreciating the beauty of the outdoors and discovering new places.
Read what others have to say about me + my work.
The skills and views I gained throughout my career have supported my role as a UX/UI designer.
All my experiences have taught me empathy and have allowed me to serve in a variety of roles contributing to the creation of the optimal experience for the end user:
Every problem solicts a unique solution.
Before laying pen to paper, I meet with the customer to gather requirements. After our initial meeting and more research, I can identify the following to define the problem:
After I settle on several solutions, I can proceed by putting my ideas to paper. Sketching them out helps me to visualize the direction I'm heading.
When I'm confident to move forward, I start wireframing in Adobe Illustrator or Adobe XD and integrate my findings into my design.
Once the layout is determined, I can begin designing the 'look and feel'. Typically, I create a mood board for inspiration from branding/logos and the existing site (for redesigns). Then, I define my color palette and typography as a foundation that ties all the content and visual elements together. From there, I can experiement by designing several mockups to demo to the customer to ensure they have the same vision for the end product.
After the stakeholders sign off, I can start crafting interactive prototypes using Adobe XD or Figma. From there, they are continuously updated through multiple iterations of feedback and testing until being finalized and ready for code.